Current Scoring System
This is obviously the baseline. I've ranked the teams by total points, disregarding divisional leaders (noted with an asterisk).
No Points For Overtime/Shootout Losses
This system should please both camps because a) it makes all wins equal (two points) and b) it doesn't reward failure because each game allots two points to the winner, be it in regulation, overtime or in a shootout and zero points to the loser, regardless of when they lose. My problem with this is that lesser-talented teams that play to a tie for 60 or 65 minutes and then simply succumb to their opposition's superior talent in a skills competition (think about a shootout in which the Capitals send out Alex Ovechkin, Matt Pettinger and Brian Willsie against a Lightning trio of Vinny Lecavalier, Brad Richards and Martin St. Louis, for example) get nothing to show for it. In my opinion, if you're going to decide team games with individual skills competition, at least give the loser something for playing the team portion of the game even. But under this system the game is worth the same to the loser as if they had gotten blown out 6-1. That hardly seems right.
Practically, Edmonton and Anaheim, with 11 and 12 overtime/shootout losses would be the big losers in this system, while Vancouver, who has only dropped six games after regulation would be much more comfortable with their position in the standings.
All Wins Worth Three Points
This option will appease the fans of the ninth-place squad who watch the seventh-place team beat the eight-place team in overtime and yet their team loses ground on both of the teams it is chasing. This system is the most fair of all, as it awards the same three points in every game, whether all three go to the winner (as it would for a regulation win, or RW) or the points are divied up as they are now, two to the winner of an overtime/shootout game (OTW), one to the loser of such a game (so the folks that don't approve of "rewarding failure" won't approve of this system).
Critics argue that a potential drawback to this system is that, as Al Strachan put it, "if three points were at stake, coaches would resort to a trapping game to hang on to a third-period lead." Strachan continues:
There is some truth to that. But if you believe coaches have that mindset, then you also have to accept that they'll resort to a trapping game to get the sure point if they're tied in the third period.Further to that last point, the more games that are decided in regulation, the better, as it will preserve the excitement and rarity of the shootout, which has become a little too commonplace for my liking.
And for every coach who tries to cling to a late lead, there will be a coach who opens up to get those three big points.
Practically, Vancouver is again the big winner, Edmonton the big losers, as the Oilers don't benefit as much from their 11 overtime wins and the Canucks are rewarded for taking care of business in regulation most of the time.
Chen System
Another "rewarding failure" critic, the system proposed by Mike Chen would award two points for a regulation or overtime win (ROW), one point for a shootout win (SOW), and no points for a loss of any kind. Chen lessens the blow to the out-skilled team (our Capitals against the Lightning above) for a loss by awarding only one point for a win garnered in the skills competition portion of the game, but for a less-talented team to play a tie game for 65 minutes and walk away with nothing still doesn't sit right with me. Neither does it seem just for two heavyweights to battle it out for 65+ minutes and for the winner to walk away with a victory that isn't worth as much as when they beat up on the League's weaker teams.
Practically, it's the same ol' story - the Oilers and Ducks (and Devils this time) would lose big, the Canucks would win big as the former trio has gone to overtime "too often" while the Canucks generally send their fans home after just sixty minutes of action.
The bottom line - other than that Canucks (and to a lesser extent Thrashers, Isles and Lightning) fans should be mighty ticked by all of the extra points teams like Edmonton and Philadelphia have been handing out around the League by playing so many overtime games - is that the League needs to do something about the current standings system because it makes little sense as it is. But what's the solution?
I would like to see three points for a regulation or overtime win (and for overtime to be 10 minutes of 5-on-5 hockey), two points for a shootout win and one point for a shootout loss, the rationale being that:
- all games should yield the same number of points in the standings,
- teams should not be rewarded for losing the hockey portion of a hockey game (hence three points even for an overtime win and no points for an overtime loss), and
- if a less-talented team can play a superior squad even for 70 minutes, they should be rewarded for that, even if they can't hang once the game turns into a skills competition.
4 comments:
Someone's feeling better.
My rules:
* Extend overtime to 10 minutes and play normal rules in overtime.
* Allow ties. 1 point for each team.
* 3 points for a win.
It's worth going for the win in overtime because you have more to gain than to lose. The extra 5 minutes would help clear out many ties anyway.
Excellent post! I favored 3 pts for a RW, 2 pts OT of SO wins, and 1 pt making it through 60 minutes tied. But your idea of making OT like real hockey again is a great one.
Exactly!
3 points for a regulation win
2 points for an OT or shootout win
1 point for a OT loss or shootout loss
0 points for a regulation loss
I'd also favor making OT a 3/0 situation and reserving the 2/1 split for shootouts, which are a bit artificial anyway.
I also thinkout shootouts would be more interesting if they played it as 2 on 1, allowing teams to utilize their defense also.
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